Jun 14, 2005, 09:30 PM // 21:30 | #1 |
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Piercing, Slashing, Blunt Damage Outputs
I did a search and came up with uh... toooo maannnyy resulltts...
So I'll just ask specifically here. How does armor resist each damage type? Why have different damage types to begin with? From what I understand. Piercing, Slashing, Blunt damage are affected by some skills but only Piercing... "Shields Up" reduces piercing dmg. I'm just curious cause I can't seem to find the information anywhere. What is the reason besides skill-based ones, that different damage types exist? |
Jun 15, 2005, 05:41 AM // 05:41 | #2 |
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Ok then. I'll safely assume they're just there cause they are...
Though I was hoping that something like... piercing weapons [axe] do more dmg vs. heavy armor types while slashing weapons [sword] does more damage vs. cloth armor types Blunt weapons [hammer] do more dmg vs. shield armor types... But hey, just wishful thinking I guess... |
Jun 15, 2005, 06:45 AM // 06:45 | #3 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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For the record, axes aren't piercing, they are cleaving, which is more like slash. Bows are piercing.
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Jun 15, 2005, 07:24 AM // 07:24 | #4 |
Forge Runner
Join Date: Feb 2005
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all armor apply them the same... however, there are some wand, focus, shield etc that have special attribute like +15 vs blunt damage and the sort.
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Jun 15, 2005, 07:58 AM // 07:58 | #5 | |
Academy Page
Join Date: May 2005
Location: UK
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Jun 15, 2005, 09:23 AM // 09:23 | #6 |
Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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I haven't gotten the character far enough to test it yet, but it seems that undead are extremely resistant to piercing, but things with wings, like imps and gryphons are rather vulnerable to them. Like I say, I don't have a warrior far enough to test this yet, but I have noticed my Ranger (piercing dmg bow) doing much less damage in South Shiverpeaks to the undead (like usually 8 damage/hit) compared to the Gryphons (around 20-25/hit). Could just be different AL in general, but it seems like a big difference for genreal AL in an area.
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Jun 15, 2005, 03:51 PM // 15:51 | #7 |
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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that's info I"m interested in, thanks!
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Jun 15, 2005, 05:43 PM // 17:43 | #8 | |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Jun 15, 2005, 05:45 PM // 17:45 | #9 | |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
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